What color do green and brown make?

Mixed as paint, green and brown make a green. Change the ratio, switch to light or CSS mixing, and copy the result.

Colors to mix

1

50%

1

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Paint mode simulates real pigments with the Kubelka-Munk model, so blue and yellow make green, just like on a palette.

green

#3F693A · green

HEX

RGB

HSL

OKLCH

Contrast 6.38:1 with white, 3.29:1 with black

Blend steps

All color 1

Click a step to use its ratio

All color 2

Add white

20%

40%

60%

80%

Add black

20%

40%

60%

80%

Using #3F693A in a UI? Atmos builds an accessible shade scale from it.

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Green and brown make green

Mixed as paint, green and brown make a green (#3F693A). As light on a screen, they make an olive (#7F9C51), and blended in CSS with OKLCH they give an olive (#746800).

green

#3F693A

As paint

Pigments absorb light, so every color you add takes some away. This is what you get on a palette or canvas.

olive

#7F9C51

As light

Colored lights add up, as on a screen or stage. Mixes get brighter, not darker.

olive

#746800

In CSS (OKLCH)

What color-mix(in oklch, …) returns for an even mix in the browser.

Mixing green and brown in different ratios

The ratio decides which color leads. These are paint mixes, measured in equal-sized parts.

3:1 · #337940

3 green : 1 brown, green

2:1 · #37733E

2 green : 1 brown, green

1:1 · #3F693A

1 green : 1 brown, green

1:2 · #475F35

1 green : 2 brown, olive

1:3 · #4C5A33

1 green : 3 brown, olive

Making the mix lighter or darker

Add white for tints and black for shades. Each step adds 20% more of it to the even green and brown mix.

With white

#679560

20%

#85B07D

40%

#A0C598

60%

#BDD9B7

80%

With black

#3D5D38

20%

#384F34

40%

#323F2F

60%

#252B24

80%

Need a full scale for a UI instead? The shade generator builds evenly spaced, accessible shades from any color.

Mixing green and brown FAQ

Mixed as paint, green and brown make a green (#3F693A). As light on a screen, they make an olive (#7F9C51), and blended in CSS with OKLCH they give an olive (#746800).

Light adds up instead of absorbing, so green and brown light make an olive (#7F9C51). That is why screens can show bright yellows from red and green light, while the same paints would turn brown.

Change the ratio. Three parts green to one part brown gives a green (#337940), while one part green to three parts brown gives an olive (#4C5A33). To lighten the result add white, and to darken it add a little black.

Use color-mix(in oklch, #1E8C45 50%, #7B4A2A 50%), which gives #746800. OKLCH keeps the middle of the mix bright, while mixing in sRGB tends to turn it gray.