What color do blue and green make?

Mixed as paint, blue and green make a teal. Change the ratio, switch to light or CSS mixing, and copy the result.

Colors to mix

1

50%

1

50%

Paint mode simulates real pigments with the Kubelka-Munk model, so blue and yellow make green, just like on a palette.

teal

#0C7259 · teal

HEX

RGB

HSL

OKLCH

Contrast 5.89:1 with white, 3.57:1 with black

Blend steps

All color 1

Click a step to use its ratio

All color 2

Add white

20%

40%

60%

80%

Add black

20%

40%

60%

80%

Using #0C7259 in a UI? Atmos builds an accessible shade scale from it.

Generate shades free

Blue and green make teal

Mixed as paint, blue and green make a teal (#0C7259). As light on a screen, they make a blue (#2C9DE0), and blended in CSS with OKLCH they give a teal (#007985).

teal

#0C7259

As paint

Pigments absorb light, so every color you add takes some away. This is what you get on a palette or canvas.

blue

#2C9DE0

As light

Colored lights add up, as on a screen or stage. Mixes get brighter, not darker.

teal

#007985

In CSS (OKLCH)

What color-mix(in oklch, …) returns for an even mix in the browser.

Mixing blue and green in different ratios

The ratio decides which color leads. These are paint mixes, measured in equal-sized parts.

3:1 · #00666E

3 blue : 1 green, teal

2:1 · #046A65

2 blue : 1 green, teal

1:1 · #0C7259

1 blue : 1 green, teal

1:2 · #137A51

1 blue : 2 green, green

1:3 · #167E4E

1 blue : 3 green, green

Making the mix lighter or darker

Add white for tints and black for shades. Each step adds 20% more of it to the even blue and green mix.

With white

#2C9B82

20%

#47B49D

40%

#63C8B5

60%

#88DCCD

80%

With black

#166452

20%

#1A5549

40%

#1C443D

60%

#192E2B

80%

Need a full scale for a UI instead? The shade generator builds evenly spaced, accessible shades from any color.

Mixing blue and green FAQ

Mixed as paint, blue and green make a teal (#0C7259). As light on a screen, they make a blue (#2C9DE0), and blended in CSS with OKLCH they give a teal (#007985).

Light adds up instead of absorbing, so blue and green light make a blue (#2C9DE0). That is why screens can show bright yellows from red and green light, while the same paints would turn brown.

Change the ratio. Three parts blue to one part green gives a teal (#00666E), while one part blue to three parts green gives a green (#167E4E). To lighten the result add white, and to darken it add a little black.

Use color-mix(in oklch, #1D4ED8 50%, #1E8C45 50%), which gives #007985. OKLCH keeps the middle of the mix bright, while mixing in sRGB tends to turn it gray.