What color do blue and white make?

Mixed as paint, blue and white make a blue. Change the ratio, switch to light or CSS mixing, and copy the result.

Colors to mix

1

50%

1

50%

Paint mode simulates real pigments with the Kubelka-Munk model, so blue and yellow make green, just like on a palette.

blue

#6BABF5 · blue

HEX

RGB

HSL

OKLCH

Contrast 2.39:1 with white, 8.77:1 with black

Blend steps

All color 1

Click a step to use its ratio

All color 2

Add white

20%

40%

60%

80%

Add black

20%

40%

60%

80%

Using #6BABF5 in a UI? Atmos builds an accessible shade scale from it.

Generate shades free

Blue and white make blue

Mixed as paint, blue and white make a blue (#6BABF5). As light on a screen, they make a muted blue (#CBD1FF), and blended in CSS with OKLCH they give a blue (#8AABF1).

blue

#6BABF5

As paint

Pigments absorb light, so every color you add takes some away. This is what you get on a palette or canvas.

muted blue

#CBD1FF

As light

Colored lights add up, as on a screen or stage. Mixes get brighter, not darker.

blue

#8AABF1

In CSS (OKLCH)

What color-mix(in oklch, …) returns for an even mix in the browser.

Mixing blue and white in different ratios

The ratio decides which color leads. These are paint mixes, measured in equal-sized parts.

3:1 · #4489EE

3 blue : 1 white, blue

2:1 · #5195F1

2 blue : 1 white, blue

1:1 · #6BABF5

1 blue : 1 white, blue

1:2 · #86BFF8

1 blue : 2 white, blue

1:3 · #96C9FA

1 blue : 3 white, blue

Making the mix lighter or darker

Add white for tints and black for shades. Each step adds 20% more of it to the even blue and white mix.

With white

#7FBBF8

20%

#93C8FA

40%

#A8D5FB

60%

#C2E3FD

80%

With black

#6899B6

20%

#628594

40%

#596D75

60%

#464E51

80%

Need a full scale for a UI instead? The shade generator builds evenly spaced, accessible shades from any color.

Mixing blue and white FAQ

Mixed as paint, blue and white make a blue (#6BABF5). As light on a screen, they make a muted blue (#CBD1FF), and blended in CSS with OKLCH they give a blue (#8AABF1).

Light adds up instead of absorbing, so blue and white light make a muted blue (#CBD1FF). That is why screens can show bright yellows from red and green light, while the same paints would turn brown.

Change the ratio. Three parts blue to one part white gives a blue (#4489EE), while one part blue to three parts white gives a blue (#96C9FA). To lighten the result add white, and to darken it add a little black.

Use color-mix(in oklch, #1D4ED8 50%, #FFFFFF 50%), which gives #8AABF1. OKLCH keeps the middle of the mix bright, while mixing in sRGB tends to turn it gray.