What color do red and yellow make?
Mixed as paint, red and yellow make an orange. Change the ratio, switch to light or CSS mixing, and copy the result.
Red and yellow make orange
Mixed as paint, red and yellow make an orange (#F2562D). As light on a screen, they make an orange (#FFAB30), and blended in CSS with OKLCH they give an orange (#F18000).
orange
#F2562D
As paint
Pigments absorb light, so every color you add takes some away. This is what you get on a palette or canvas.
orange
#FFAB30
As light
Colored lights add up, as on a screen or stage. Mixes get brighter, not darker.
orange
#F18000
In CSS (OKLCH)
What color-mix(in oklch, …) returns for an even mix in the browser.
Mixing red and yellow in different ratios
The ratio decides which color leads. These are paint mixes, measured in equal-sized parts.
3:1 · #E53B30
3 red : 1 yellow, red
2:1 · #EA442E
2 red : 1 yellow, red
1:1 · #F2562D
1 red : 1 yellow, orange
1:2 · #F86B2B
1 red : 2 yellow, orange
1:3 · #FB782A
1 red : 3 yellow, orange
Making the mix lighter or darker
Add white for tints and black for shades. Each step adds 20% more of it to the even red and yellow mix.
With white
#F97146
20%
#FD895E
40%
#FFA178
60%
#FFBD9B
80%
With black
#AD5633
20%
#895134
40%
#694832
60%
#46382C
80%
Need a full scale for a UI instead? The shade generator builds evenly spaced, accessible shades from any color.
More mixes with red
More mixes with yellow
Mixing red and yellow FAQ
Mixed as paint, red and yellow make an orange (#F2562D). As light on a screen, they make an orange (#FFAB30), and blended in CSS with OKLCH they give an orange (#F18000).
Light adds up instead of absorbing, so red and yellow light make an orange (#FFAB30). That is why screens can show bright yellows from red and green light, while the same paints would turn brown.
Change the ratio. Three parts red to one part yellow gives a red (#E53B30), while one part red to three parts yellow gives an orange (#FB782A). To lighten the result add white, and to darken it add a little black.
Use color-mix(in oklch, #D1193E 50%, #FCD200 50%), which gives #F18000. OKLCH keeps the middle of the mix bright, while mixing in sRGB tends to turn it gray.